Page 2 of 2 FirstFirst 12
Results 11 to 15 of 15
  1. #11

    Default

    [COLOR=#222222][FONT=Times]A lot of games have struggled with the combination of crafting gear and instance gear. I believe the best way to fix this is make the gear, almost but not fully, equal. As in, giving plate instance gear a higher pdef, and crafting gear higher mdef. Also give weapons effect skills. The ability to craft a weapon that will once an hour raise crit chance by 15% for 10 minutes, but has slightly lower DPS than an instance drop weapon with out the effect. And have the effects only available with the weapon equipped. And if it's Dias they're worried about they should sell scrolls, but not the mats, in the item shop for nice weapons and armies as such. They make money, people who worked hard to level their skills can put them to use with seperate, but equal(ha) weapons and armor. Some minor differences here and there that allow the player to choose which one better suits their play style or liking.

    Sorry if there are typos or something unclear, on work with my iPhone. Damn auto correct :P[/FONT][/COLOR]
    Govinda
    Wd/S/TBD



  2. #12

    Default

    Quote Originally Posted by maouse View Post
    Next thing to do would be making all the armor available so that we don't need to EVER set foot inside an instance to get gear. Or stat it (with tergothen bay events).
    I like this idea, please make is so #1.

  3. #13
    Aslan Hairy Frog GarySandstorm's Avatar


    Join Date
    Nov 2009

    Location
    Cape Town: South Africa

    Default

    Quote Originally Posted by impsbro View Post
    Instance runs would still be a source of stats. Even with mems you can't get all the best stats. Also, (at least for armor crafting) you can only make some of the equipment pieces (helmet, upper body, and legs for armor crafting). So the other pieces could still come from instance runs as well.
    Exactly. Crafting doesnt give you everything. The accessories, and half the gear you will still need to get from mem vendors or instances.
    Garysandstorm 75S/72W/75P Artemis | The Black Tower : Council(Leader) Member
    Master Crafter: BS 77, AC 67, CP 75




  4. #14

    Default

    Going along on the vein that this is about all crafting, is there a list of all the known Material drops for crafting and where we may be able to find it?
    [FONT=Comic Sans MS]Sajier[/FONT]

  5. #15
    Ystra Snow Frog zidlef's Avatar


    Join Date
    May 2010

    Location
    Canada

    Default

    Quote Originally Posted by RoMage View Post
    Crafting in overall is obsolete as better items do drop, and it takes forever to level. (someone mentioned that might have to do with mentality of people where major market for RoM is - ASIA)

    As I already mentioned before, crafting should be adjusted, so that gear/weapon are better then instance one, but require you to work to obtain them (mats, recipe,...etc)

    Also crafting should allow you to upgrade existing weapons but adding dura and/or drills.

    As of moment, it really sucks...
    I totally agree with this, upgrade the crafting and since we have to gather all materials they should be better than the drops or mem vendors.

    my two cents

    K/P/S 77/77/77

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •